
The JUnit5 framework shows the following features: (Click all that apply.)
A bag is like a set, except that each element can occur multiple times. As with a set, order doesn't matter. What must you do to add a Bag class to the Java collections framework? Click all that apply.
Bag implement CollectionBag extend AbstractCollectionsize and iterator methodscount method to the Collection interface to count how many times an element is contained in the bagWhy does the graph editor framework use the Prototype pattern? Click all that apply.

lab14 subdirectory of your personal repo, the other submits a file report.txt in the lab14 subdirectory of your personal repo.ch08/graphed2 directory into your lab14 directory, Then make an Eclipse project from existing sources with the files in ~/lab14.SimpleGraph and SimpleGraphEditor to NetworkGraph and NetworkGraphEditor.setSize method to CircleNode. PersonNode that extends CircleNode. Supply a default constructor that sets the superclass color to white and the size to 40. Add a field imageURL, and use Ctrl+Space to generate a getter and setter for it.NetworkGraph, change the prototypes so you no longer have the circle nodes but instead have one PersonNode.
public class PersonNode
{
public void setImageURL()
{
...
try
{
icon = new ImageIcon(new URL(imageURL));
}
catch (IOException ex)
{
}
}
private ImageIcon icon;
}
paintIcon method of the ImageIcon. You'll need to find the bounds to put it in the right place. What did you do?PersonNode isn't blank but uses a default icon such as this one: 
CircularNode and the line attachments are at the circle boundary. Do this:
Shape oldClip = g2.getClip(); g2.setClip(new Ellipse2D.Double(...)); Paint g2.setClip(oldClip);
ImageIcon icon field with a field Image image. In setImageURL, call
image = new ImageIcon(new URL(imageURL)).getImage();In the
draw method, draw the image like this:
double width = image.getWidth(null);
double height = image.getHeight(null);
Rectangle2D bounds = getBounds();
double scale = Math.min(bounds.getWidth() / width, bounds.getHeight() / height);
width = scale * width;
height = scale * height;
g2.drawImage(image, (int) (bounds.getX() + bounds.getWidth() - width),
(int) (bounds.getY() + bounds.getHeight() - height),
(int) width, (int) height, null);
What does this code do?