

Grid holds instances of Actor subclassesRock, Bug, Critter
act.act calls move. Sometimes it calls turn.public class BoxBugRunner
{
public static void main(String[] args)
{
ActorWorld world = new ActorWorld();
BoxBug bob = new BoxBug(3);
world.add(new Location(5, 5), bob);
world.show();
}
}
BoxBug class.act method.ArrayList<Actor> getActors() void processActors(ArrayList<Actor> actors) ArrayList<Location> getMoveLocations() Location selectMoveLocation(ArrayList<Location> locs) void makeMove(Location loc)
getActors gets neighborsprocessActors eats any actors that aren't rocks or critters.getMoveLocations gets empty neighbor locationsselectMoveLocation selects location at randommakeMove moves to the given location
What is wrong?
public class Account
{
private double balance;
public Account() { balance = 0; }
public double getBalance() { return balance; }
public void deposit(double amount) { balance += amount; }
public void withdraw(double amount) { balance -= amount; }
}
public class CheckingAccount extends Account // Charges $1 per withdrawal
{
private double balance;
public void withdraw(double amount)
{
balance = balance - amount - 1;
}
}
public class Account
{
private double balance;
public Account() { balance = 0; }
public double getBalance() { return balance; }
public void deposit(double amount) { balance += amount; }
public void withdraw(double amount) { balance -= amount; }
}
public class CheckingAccount extends Account // Charges $1 per withdrawal
{
private double balance;
public void withdraw(double amount)
{
balance = balance - amount - 1;
}
}
What is wrong?
public class Account
{
private double balance;
public Account() { balance = 0; }
public double getBalance() { return balance; }
public void deposit(double amount) { balance += amount; }
public void withdraw(double amount) { balance -= amount; }
}
public class CheckingAccount extends Account // Charges $1 per withdrawal
{
private double balance;
public void withdraw(double amount)
{
withdraw(amount + 1);
}
}
class Account
{
private double balance;
public String type = "Generic";
public Account() { balance = 0; }
public double getBalance() { return balance; }
public void deposit(double amount) { balance += amount; }
public void withdraw(double amount) { balance -= amount; }
}
class CheckingAccount extends Account // Charges $1 per withdrawal
{
public String type = "Checking";
public void withdraw(double amount)
{
super.withdraw(amount + 1);
}
}
public class Demo
{
public static void main(String[] args)
{
Account acct = new CheckingAccount();
System.out.println(acct.type);
}
}
type into methods?
public String type() { return "Generic" ;};
public String type() { return "Checking" ;};