Computing Concepts with C++ Essentials, 2nd ed.
Laboratory Notebook
Chapter 2 - Fundamental Data Types

Cay S. Horstmann
Geof Pawlicki

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Lab Objectives

To gain experience with


R1. Number Types

Numbers are essential to computing. In C++ there are two fundamental numeric types: integers and floating point numbers. Integers have no decimal part, whereas floating point numbers do. Variables of either type are represented by user specified names. Space in the computer's memory is associated with the name so that the variable acts like a container for the numeric data.

Declaring a variable reserves space in memory and associates a specified name with it. When a variable is declared, it contains whatever value is leftover from the previous use of the memory space. Initializing a variable sets it to a specific value. If no specific value is known, it's a good idea to initialize new variable to zero in order to avoid having it contain a random value.

type name = value;
int identifier; /* Variable declared but not initialized */
int identifier = 0; /* Variable declared and initialized to zero */
double identifier = value; /* Variable declared and initialized to another value*/

Are the following integers and floating point numbers properly declared and/or initialized? If not, supply a correction.

double 3.14159;
int;
double = 314.00
int PI_times10 = 314.00;
int_value 314;
double working_value 314;

When declaring a variable, take a moment to consider by what name it will be known. A valid name is made up of characters from the set:

ABCDEFGHIJKLMNOPQRSTUVWXYZ upper case letters
abcdefghijklmnopqrstuvwxyz lower case letters
0123456789 digits
_ the underscore character

The only limitation is that a variable name can't begin with a digit. Of course, the name must be unique. Neither you nor the compiler would be able to distinguish between variables with the same name. For some simple cases, using single letters like i, j, k is enough, but as programs grow larger this becomes less informative. Like the name for a product or service, a variable name should do two things:

1) Be unique
2) Express the purpose

Mostly, this will happen if the name selected is descriptive enough to tell a human reader how a variable is being used, for example count_messages, user_preference, customer_name

Complete the following table of (bad) variable names, better names and descriptions.

Bad Variable Name Variable Renamed Description
double current profit;
integer counter
double %above;
double dollars earned in May

R2. Constants

Like variables, any numeric constants used by your program should also have informative names, for example: const int FLASH_POINT_PAPER = 451; or const int BOILING_POINT_WATER = 212. Using named constants transform statements such as int y = 451 - x + 212 into the more intelligible int y = FLASH_POINT_PAPER - x + BOILING_POINT_WATER.

Give definitions for each of the constant descriptions listed below

const definition Description
Number of days in a week
Number of weeks in a year
Minimum wage per hour

P1. Comments

Even carefully named variables are rarely sufficient to fully convey the operation of a program. They do not, for example, provide an explanation of a future feature that could be implemented because of how something is done now, or leave a detailed description of how a variable is computed. You can however place any additional information necessary in a comment. Comments are plain text for humans to read. They are separated from the machine readable code needed by the compiler by either of:

/* say whatever you want in here, between the slash-asterisk boundaries
   the compiler will ignore it
   . . .         
*/ 

or


// say what ever you want from the double slashes to the end of the line . . .
// the compiler will ignore it
// . . .

From both design and documentation perspectives, it is a good idea to get in the habit of commenting your code as early as possible. For example, provide a brief description of what the program coins.cpp from Section 2.2 does.

#include <iostream>
using namespace std;
int main()
/* your work goes here--use // or /* as appropriate */
   
{  cout << "How many pennies do you have? ";
   int pennies;
   cin >> pennies;
   
   cout << "How many nickels do you have? ";
   int nickels;
   cin >> nickels;

   cout << "How many dimes do you have? ";
   int dimes;
   cin >> dimes;

   cout << "How many quarters do you have? ";
   int quarters;
   cin >> quarters;
   
   double total = pennies * 0.01 + nickels * 0.05
       + dimes * 0.10 + quarters * 0.25;
       /* total value of the coins */
       
   cout << "Total value = " << total << "\n";
   
   return 0;
}

Now, extend coins.cpp to prompt for and accept the number of Susan B. Anthony $1 coins, placing the finished code here. Add a comment to show when you modified the code, and what change you made.


R3. Input and Output

C++ defines two standard streams that can be used for text mode input and output, respectively cin and cout. Operator >> and << are used to direct input and output to and from the stream.

In coins.cpp, for example, you used cin >> pennies; to get user input. The expression cout << "Total value = "; displays the message "Total value =". It was followed by << total , which places the contents of the variable total into the cout stream.

Items in the input stream are separated by white space - spaces, tabs and newlines. For example, two numbers may be input as

3   4

or

3
4 

If there is an error, the stream goes into a failed state rather than plodding ahead with bad data. For example, if the user has typed

l0

(with a letter l) instead of

10

then the stream fails when trying to read a number.

Do the following lines of input data work properly? Why or why not?

User Input: 24 25 26

int first, second, third;
cin >> first >> second >> third;
User Input: 24.4 25.5 26

double fourth, fifth, sixth;
cin >> fourth >> fifth >> sixth;
User Input: 24.4 25.5 26.6

int seventh, eighth, ninth;
cin >> seventh >> eighth >> ninth;
User Input: 23.4 24.5

double tenth, eleventh, twelfth;
cin >> tenth >> eleventh >> twelfth;

R4. Assignment

There are several primary ways to modify the contents of a variable in C++.

During compilation, values on both sides of the >> and = operators are checked to insure that the data received matches the data type of the variable to which it will be assigned. Are the right and left hand sides of the assigment operators of compatible type in the following statements?

int y = 3;
double y; int x = x * (6 + y);
double y = "3";

What error does your compiler give in these cases?:

Statement Error message
a + 2 = 3;
PI = 3;

Because a variable of any given type represents a fixed amount of space in memory, there is a limit to how large a value it can store.

Size limitations are particularly evident with integers. On some computers, integers can only be about 32,000, on others, they can go up to a little more than 2,000,000. What is the largest value your compiler will accept for a signed integer? What is the most negative allowed value?

Floating point numbers don't round to the nearest integer value. Can you explain the values your compiler assigns to f and g in:

double f = pow(10.0, 20.0) - 53;
double g = f;
g = g - 53;
cout << f << "\n" << g << "\n";

R5. Arithmetic

Recalling what you've learned about integers and floating point values, what value is assigned to x by each of the following?

int x = 6 + 3;
int x = 6 - 3;
int x = 6 * 3;
int x = 6 / 3;
int x = 7 / 3;
double x = 7 / 3;
int x = 999 / 1000;
double x = 999.0 / 1000.0;
int x = 999 / 1000.00;
double x = pow(2,10);

Translate the following algebraic expressions into C++ :

y = x + 1/2
y = x2 + 2x + 1
     x 
y = ---
    1-x

Strings

Many programs manipulate not just numbers but text. C++ stores text in string variables. They are declared and assigned in a manner similar to a numeric variable, and the sequence may have any length, including being uninitialized or having 0 characters. For example,

string name = "Joan Wilson";

assigns the 11 characters enclosed in quotes to the variable name.

 string temp = name; 

assigns the content of variable name to variable temp

cout << name; 

displays the contents of variable name on the standard output stream.

R6. Concatenation

Given:

   string first_name = "John";
   string last_name = "Smith";
   string name;

What value will name contain after

      name = first_name + last_name;

How could the preceding be revised to give a better result?

R7. Substrings

The primary difference between strings and numeric data types is that any portion of the characters in a string variable is itself a string variable. Such a portion is called a substring.

What will be the resulting substring in the following examples? If invalid, give a corrected version of the call to substr.

string name = "John Smith"
string first_name = name.substr(0, 4);
string name = "John Smith"
string last_name = name.substr(5, 6);
string name = "Jane Smith"
string name2 =
name.substr(1, 11);

P2. Extracting Substrings

Using substr and concatenation, give a program containing a sequence of commands that will extract characters from input_string = "The quick brown fox jumped over the lazy sleeping dog" to make output_string = "Tempus fugit". Then print output_string.

P3. Reading string input

The function getline(cin, s) read a single input line into the string s. Write a program that uses getline to read input of the following exact form:

FNAME first name
MNAME middle name
LNAME last name
ADDRESS a street name and house number
CITY a city name
STATE a state abbreviation
ZIP a zip code 

Then print out a mailing label in the following form:

John Q. Public
11801 Jones Valley Ct.
Pleasant Hills, MN 66504

P4. Formatting numbers

You use the setprecision, setw and fixed manipulators defined in the <iomanip> header to control the formatting of numbers. Write a program that queries the user for a percentage annual interest rate and an initial balance, then print out the following table:

Month Balance
    1 $ 10050.00
    2 $ 10110.25
    3 $ 10150.75
    4 $ 10201.51

Use setw to set each column width, and use fixed and setprecision to properly show dollars and cents.


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